Re: Alter Xeno Evolution: Larva -> Drone Mandatory. #6794
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About the pull request
This PR focus on making Drone as universal evolving caste, and add new evolution system based on how much evolution points each caste cost, now drone caste cost 30 evolution points, and other T1 castes cost 30 evolution points too. (default 60 evo points needed to evolve to T1, same cost as pre-add)
De-evolving as any T1 caste will bring you back to larva stage.
P.S. person behind this idea was @Steelpoint , i just made this to reality, just work slightly different for balance:
https://forum.cm-ss13.com/t/alter-xeno-evolution-larva-drone-mandatory/8075
Explain why it's good for the game
Allow xenos to evolve quicker to T1 drone caste, this change make new players get used to playing as Xenos (new XX players), additionally it prevent people from missing out on evolution, you got too immersed in building as drone (doing drone tax) and you missed your evolution to T2 at 14 minute? now this will not be issue anymore, now you don't need to de-evolve and evolve again to become other branch of xeno to just get that Warrior or other castes.
Testing Photographs and Procedure
Fully unlocked Evolution choices:
Changelog
🆑 Venuska1117
balance: Larva evolve only to Drone, Now Drones are "Basic" Caste, they now can evolve to: Runner, Sentiel, Defender, Queen, Burrower and Carrier.
balance: Evolving from: Larva to drone and drone to other T1 castes cost 30 evolution.
/:cl: